Showing posts with label you tube. Show all posts
Showing posts with label you tube. Show all posts

Jan 7, 2009

Make ‘Flickr’/ MySpace/ Facebook your office!

A recent article in the Financial Times (‘Social Networking sites elevate geeks to online gurus[1]’) illustrated how three young forward thinking and entrepreneurial individuals started making cash by having something as simple as a ‘Flickr’ [sic.] page! “Cant’ have been making much” I hear the pessimist say. Well an extra £9,000 p.a. worked okay for Kevin Meredith (a.k.a ‘Lomokev’). In February 2009 he will also release his first book (‘Hot Shots’) and it’s already on pre-order in Amazon! His clients now include shoe manufacturer Dr Martens.
Let’s try another example: Paul Griffiths (21) sold £500,000 worth of tee-shirts, hooded tops and badges from humble beginnings 24 months ago through a MySpace profile see: Babycakes Clothing (the profile has sound effects when we last checked, try http://www.bbycks.com/ if you’d rather see the site without sound!) and now he has a shop in Manchester, and employs 10 people! From what we can see though, this isn’t just a tee-shirt printing business, it’s a kind of ‘following’. There’s a blog; buyers can upload their photos of them wearing the clothing and they have BabyCakes parties... OK, so it’s not everybody’s ‘cup of tea’ but... for 21 it’s no bad effort.
So what can we learn? First, Naked Generations will be the first to say that we predict a trend: As the cost of higher education increases and the uncertainty of what were ‘permanent jobs’ continues, we predict that a noticeable portion of Generation Y (and Generation Z beneath them) will not enter traditional jobs or training programmes like the generations before them. Instead they will capitalise on the mediums of sites such as facebook, flickr, Ebay, and YouTube to sell home-grown ideas to the masses.
And if you’re still thinking (to quote Boris Johnson) “that’s a load of boulder-dash” and, it will never cross over into the real world listen to this:
Ms Lauren Luke (27) launched a series of video tutorials through YouTube about applying make-up to copy the styles of the likes of Kylie Minogue, Britney Spears and Leona Lewis. They were watched, the styles were copied, she received a whole lot of attention and now writes a column in the (UK’s) Guardian Newspaper weekend magazine. Oh, and just before Christmas she flew to New York to begin designing a make-up range for Barry M. Our guess is the Guardian is attracting the next generation of readers by using the leverage that Ms Luke has created for herself online.




[1] Bradshaw, T., http://www.ft.com/cms/s/0/68d9ef4c-d86f-11dd-bcc0-000077b07658.html Financial Times, 2 January 2009 (p.10)

Aug 4, 2008

Virtually, anything is possible

So who’s actually in ‘there’? A quick look at the Second Life map (powered by Google, notably) through a programme called ‘Slurl’ revealed some interesting facts: CNN has set up a news station to report on events in Second Life! Sun Microsystems has bought land for (seemingly, at the moment, 'just') advertising and Coca Cola launched a campaign (‘Virtual Thirst’) in 2007, through a viral You Tube format (of course!) to design vending machines to be used inside Second Life.
Coke set the online community the challenge of building a vending machine that could vend the ‘essence’ of Coke – the Coke experience (refreshment, joy, unity and experience). The contest challenged individuals to submit concepts for new world vending machines, an appliance that could vend virtual experiences. Coke assembled a virtual avatar board of advisors (metaphysical, real, people of course control these virtual characters) and worked with a marketing firm ‘Crayon’ and ‘Millions of Us’. Throughout the process, submissions were made through YouTube, MySpace and VirtualThirst.com. The winning concept ‘Lucky Puzzle Bottle’ by Ann Marie May (see 'You Tube' for the video) , was a concept that meant avatars had to ‘solve’ puzzle bottles in return for a coke experience ranging from ‘virtual snowball fights’ to ‘giant bubble rides’. The virtual contest was Coke’s first interaction with the virtual world – it was an opportunity for them to learn about virtual worlds. (Oh, and by the way, for anyone who enjoys Second Life it raised a huge amount of brand awareness for Coca Cola as well).
Coca Cola also (indirectly) sponsored a music concert in Second Life. The ‘early adopters’ of these new online worlds are there for extended periods of time – multiple hours. These companies, that are subconciously communicating their brand inside these virtual worlds, have an individual’s attention for a considerably longer amount of time than is possible in the real, fragmented, media world we are used to. Think, for how long does anyone really look at a billboard?
So what else, is it just about brand awareness? No. One London creative agency ‘Rivers Run Red’ has taken to creating ‘immersive workspaces’ online. Rivers Run Red (RRR) boasts these virtual opportunities to communicate with each other all around the globe cuts down on carbon footprint, air fares, and time. Moreover, clients can see their work in progress: through modelling avatars in the online space they can quickly see how designs are working out. So, it would seem reasonable to assume that their clients would be only the one’s on the leading edge of online and web technology (Google, Microsoft, Apple...?) Not so, it is Boots (No. 7); Penguin Publishing; and the charity Bernardos that show up in their online portfolio.

So is this all play, a fad or a trend?

At least one company, River Runs Red, has a multi-million pound (Sterling) turnover and seems to be getting a positive response from its clients.

So what about some 'big names'. People that would really know about whether this can work in big business. In his 'view from the Top' interview with the FT John Chambers (CEO and Chairman of Cisco Systems) said ‘Collaboration is the next big step in terms of productivity’ (FT.com). Cisco has also been working on this since 2000.

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